Tinkering

The ticking and whirring, dinging and flaming could be heard all across the ship when Audra really got into her work. Her shop was that of the most amazing mechanical toy maker you had ever seen squashed onto clock shop melted through a shipyard. It was quite the site to see; if you knew how to traverse the tunnels that led through the room that is. Audra had a rather diminutive stature that allowed her to store far more in her space aboard the ship by piling overhead (how she managed the gravity field in her room even Vale has yet to truly figure out, though he has a theory).

Today Audra is scurrying around her tunnels, digging through the piles of little bits and bobbles here and there. When she finds something she wants it hurriedly gets stashed away in her bag, all other things get unceremoniously transferred to another storage location with a quick fling of the arm.

Looking in her bag, she appears satisfied with its contents. Winding her way to her workbench strew with a pile of tools, various unusual looking machines and a small pile of unfinished projects. Making room in the table she swipes the current project of wing upgrades for Nyxe right onto the floor with her other unfinished things. She finally pulls forward the most familiar looking machine of them all; a black and gold inlay sewing machine. Her bag produces beautiful lengths of fabric and beads: admittedly strange for an engineer, and after winding a this and that she goes to work.

Fabric scraps flying everywhere, thread rolling all over the floor, ticking and machining noises echoing through the tunnels, Audra finally scurries away from her table pile of fabric in hand. Quietly returning she is now adorned in the most frilly of frilly dresses. Frills upon frills like icing on a cupcake Audra admires herself in the mirror.

 

The visual version of this post is HERE